A little while ago I spotted a little blog store, Zandris IV Miniatures, selling a couple of 28mm scale mechs. Because I’m far more interested in gaming below 15mm I’m often unaware of mechs from larger scales that could actually work just fine as towering engines of destruction. The most important thing is they don’t have any features that clearly reveal their intended scale and these mechs certainly fit that criteria.
I went for one of the Type-45(D) ‘Satria’ Battlesuits, figuring I’d most likely use it as a ‘gearstrider’ or large one man mech in 12mm (1/144) scale. Having assembled it and fitted magnets to give it a variety of hardpoints, here are some pictures after the jump!
Continue reading “Interesting 10mm – 35mm scale mech”
Following up from the barricades I posted previously, here are some more terrain pics. I haven’t felt motivated to finish any actual models recently, but painting terrain I hold myself to a lower standard and that’s been better better for relaxing recently.
I finished off the pack of barricades from White Dragon Miniatures. Plenty of graffiti which was fun to do and didn’t take much effort to look about right. I’ll use this as scatter terrain in 6mm, 12mm, and 15mm on any map where I can justify some big blocks of tatty looking concrete.
Then I quickly slapped some paint on a 10mm scale objective marker from Firestorm Planetfall. These objective markers are really great. Sadly Spartan Games went out of business, but you can still find the objective markers and terrain packs out there on the secondary market. I believe the Firestorm range was purchased by Warcradle Studios, but they don’t have a webstore.
Finally I painted up some OKI Corporation modular terrain from CP Models (originally from Angel Barracks, but he recently sold his 6mm range). Again these will work in 6mm-15mm just fine. I decided to go with a sort of Halo Covenant purple paint scheme. I’m imagining that these are prefabricated fortifications that a highly mobile force can just drop in when they need them.
Pictures after the jump!
Continue reading “More scale agnostic terrain”