Recently a Kickstarter for a fun co-op or single player game has fulfilled: namely Village Attacks. My Duck Brother and I had been looking forward to it arriving for a long time and though we have yet to play a game of it together I’ve had some games with other people and found it to be really great.
But since I can’t play any game without wanting to make mods or variants for it, it’s awesome that Grimlord Games provided some assets to allow people like me to add new Monsters and Heroes to the game. Only snag is those assets were very much in a Photoshop only format. A lot of people don’t own Photoshop and can’t justify getting it for something like this (it’s expensive!) so I’ve converted the resources to GIMP, which is a handy dandy image editor available for free.
Anyway once you have GIMP, you can get the custom resources here. Note that there are some fonts you’ll need to install to use the text fields I’ve set up. I’ve layered things in a way that should make it fairly easy for people to come up with their own content. The only thing that’s missing is the dashboard back, because I can’t find the correct font that Grimlord used. Hopefully I’ll have that up for you in the future.
If you have any questions about how the use the resources, just leave a comment and I’ll get back to you.
Oh and here’s a couple of examples of the kind of thing you can make with these files!
Continue reading “Village Attacks GIMP resources for making custom Monsters and Heroes”
Another quick post about a mod adding a Warhammer nation to the PC strategy game Dominions 5.
My secret favourite Warhammer faction has always been Chaos Dwarfs, the cult status and often neglected child of the setting, which only ever got one sort of official army book and one sort of complete army book in a very rare supplement (the Tamurkhan book).
I always loved the silly big hatted little blighters though. So I had some fun doing their graphics for the Dominions 5 engine. Here’s a preview of graphics I created for the Chaos Dwarf nation mod. (By the way, the magenta bits are read as shadows by the game engine).
Continue reading “Dominions 5 Mod: Warhammer Chaos Dwarfs”
You may have noticed some recent posts going up from me and my duck brother about the PC game Dominions 5. Both of us are long time Dominions players – the series is an absolutely fantastic and incredibly deep and rich turn based PC strategy game which is also very much modification friendly.
The latest in the series, Dominions 5, was released quite recently and I’ve taken the opportunity to get back into modding it in a big way. It’s something I did a LOT of for Dominions 3 and 4 and has been a great source of enjoyment and creative output over the last decade or so.
Now much as I love the setting, factions, and lore in Dominions and as much as it has an absolute glut of content (there are approaching 100 nations in the game and thousands of units and spells) I have always liked making mod content based on the Warhammer Fantasy Battle series and adding it to the game. So that’s what I’ve been doing recently – bringing my old Warhammer nation mods up to date for the latest in the series.
The first of these I’d like to show off is the Lizardmen. For every nation I make I need to draw a lot of tiny little sprites to fit the Dominions graphical style and it’s actually a lot like painting miniatures. So here’s a preview of graphics I created for the Lizardman nation mod. (By the way, the magenta bits are read as shadows by the game engine).
Continue reading “Dominions 5 Mod: Warhammer Lizardmen”
This blog post is just a table of fort stats for Dominions 5 modding/mapping. If you aren’t interested in Dominions 5 modding or map making this will mean nothing to you, so move along! : ]
Click read more to see the table.
Continue reading “Dominions 5 Modding – Fort stats”